Google’s Design Sprint Methodology Chile Mobile Number

With the rapid development of the mobile Internet, the demographic dividend has gradually disappeared, and the e-commerce field has begun to enter the stock market from the incremental market. Chile Mobile Number When the number of users cannot grow continuously and effectively, it is necessary to dig deep into the value of existing users, and obtain greater user value through refined operations and increasing DAU.  And game design Chile Mobile Number techniques to non-game scenarios. And the use of gamification mechanisms to create fun to better achieve goals. That is to say, through games, we can empower non-gamified scenarios or products. Let users have more fun in the process of using products, and create greater product value.

The Process of Using Products Chile Mobile Number

These two gamified products detonated the enthusiasm of users, added gamification attributes to traditional payment tools, Chile Mobile Number and created the entertainment model of “planting trees and raising chickens” in the mobile Internet era. So gamified products began to take root on the e-commerce platform. The value of gamified products At present, in the field of e-commerce, gamification products mainly exist as traffic products.  Launched Chile Mobile Number Ant Manor again. On November, Ant Manor’s official Weibo released its operational big data. The data shows that since the launch of Ant Farm, about 400 million netizens across the country have donated 15 billion eggs.

The Core Goal Is Chile Mobile Number

Chile Mobile Number
Chile Mobile Number

From a short-term effect, check-in can also give users a strong incentive. However, virtual currency can only form value perception in the shopping process. So the accumulation of the total amount Chile Mobile Numbers of virtual currency alone cannot form a continuous incentive. And users are prone to boredom. At the same time, in order to balance the commercial value. Chile Mobile Numbers The user stickiness of the platform, revitalize existing users, and increase user activity. Before the appearance of gamified products, major e-commerce companies basically adopted the form of “sign-in” to send rewards to increase user activity.

Leave a comment

Your email address will not be published.